Visualize a situation that a school boy hated chemistry class and the chemical lab to the most. Usually he ignores the lab classes and will sleep in the last table. Once the lab session over, he woke up and leave the lab. One day, he slept well and he did not wake up. In the evening, watchman locked all classrooms along with the labs. As a player, it is your responsibility to escape the school boy from the chemical lab. It is sure that you will succeed in escaping the boy from chemical lab as you possess problem solving and decision making capabilities.
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